
When Dungeons Arise - No Cool Enchantments
This datapack completely disables the generation of special enchantments from the When Dungeons Arise mod in all in-game world structures. All of these are spells that can only be found in specific locations, typically from chests in dungeons or special vaults.
Which Enchantments Are Disabled
Video
YouTube remains and is available for viewing.
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Purification Blessing (Purification) — could only be obtained from the treasure hoards in the Infested Temple. This enchantment partially blocks poisoning and wither effects, while creating an energetic discharge around the player that damages nearby enemies.
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Restraining Shackles (Ensnaring) — could only be obtained from caches inside Kisegi Sanctuary. It applies strong slowness to enemies and summons magical fangs that attack nearby mobs.
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Curse of Lolth (Curse of Lolth) — was found in various chests in Kisegi. It granted health restoration when hitting enemies, but also spawned spiders, causing harm to the player when attacking arthropod creatures.
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Voltaic Arrow (Voltaic Shot) — was obtainable from equipment chests in the Mechanical Nest. It charges arrows with electrical energy, directing them in a straight trajectory and causing an explosion where they strike.
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Discharge (Discharge) — could also be occasionally found in forgotten or equipped boxes within Mechanical Nest. It increases the accumulated attack speed screw: discharging fully causes a violent explosion, dealing damage to both the enemies and the wielder of the sword.
A practical solution for modpacks where fine-tuning these star spells is required, if the pack creator needs to adjust only their acquisition or remove them from gameplay at any cost.