Anti Aliasing (TAA, FXAA)
This shader is designed to eliminate visual artifacts that appear on textures and object boundaries. It effectively smooths jagged edges and prevents "staircase" effects on the image. Two main operating modes are available: fast-processing FXAA and more accurate TAA.
Comparison with shader disabled and enabled

As demonstrated, without the shader the image flickers and tearing appears, while after activation all artifacts completely disappear.
Visual example of differences

Frequently Asked Questions
How is this project different from similar ones?
• Full compatibility with fog effects in all Minecraft versions • Uses modern FXAA method • Superior performance compared to TAA Project
What's the difference between FXAA and TAA?
FXAA is a simple and fast post-processing filter that blurs sharp object edges. TAA uses a more complex technology analyzing data from previous frames to create a maximally smooth image, especially noticeable during camera or object movement.
It's important to note that certain code elements responsible for TAA implementation were adapted from TAA Project, therefore the shader is distributed under MPL-2.0 license.