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Shaders for  Advanced Rocketry

Shaders for Advanced Rocketry

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Shaders for Advanced Rocketry

This package represents an adapted version of the popular Complementary shaders, specifically configured for proper operation with the Advanced Rocketry modification.

IMPORTANT: If you are not using the Advanced Rocketry mod in your game, download the original version of the shaders directly from the developers.

Installation and Configuration

For proper shader operation, you need to make a change in the main Advanced Rocketry configuration file. Find the parameter:

B:overworldSkyOverride=true

And set the value to:

B:overworldSkyOverride=false

Solving the Space Sky Issue

One common problem when using standard shaders with Advanced Rocketry is the incorrect display of the sky in space and planetary dimensions. Typically, players have to manually disable shaders when going to space and re-enable them when returning to Earth, which significantly distracts from gameplay.

Our modification automatically disables shaders in all dimensions added by Advanced Rocketry: space and on other planets. This allows you to preserve beautiful visuals on Earth while ensuring proper sky display in space.

Technical Features

  • Automatic shader deactivation in space dimensions
  • Preservation of all visual effects in the regular world
  • Compatibility with the latest versions of Complementary Shaders
  • Simple configuration through the configuration file

Note

The shaders were created based on Complementary Shaders while complying with the original developers' license terms.

Project members
MarvinEckhardt

MarvinEckhardt

Created: 19 Jun 2024

ID: 43953