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TNT Chunk Crater

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Explosion Map TNT Chunk Crater

I decided to experiment with a ready-made "TNT chunk" world from the saves folder by creating an exact copy that I could mercilessly turn into plasma, fire, and debris in milliseconds. The result was staggering: where order once pleased the eye, a wild explosion instantly replaced the world with a terrifying crater. With a mid-range computer, the sheer engine-peak consumption made me nervous: there were really bad lags, yet thankfully, no insufferable crash actually followed.

For clarity, I've uploaded the map both for those hungry for firework's glorious pit-pocket portrait live or to just watch smoke skirting dizzy across sky pyre. In other faces, those hearing fine but can't afford to drill damage slowing themselves by system force optimization snag moments unwelcome descent to your frame-chest, we introduce crater-touring safemode: As pre-pat blasting, beside usual bedrock values, patch sections were simply replaced craft-defy zones with explosive TNT mines, now rip a real—daunting scenic void-door for world limit passing. So safe gap-memorable safe tour for map learners in form-bartered builds unveiled always zero fear error descent trying real playing vibe-lite life diving. Check upload content chunk_present_line ready to draw eyes at surface check:

$$file: TNT chunk surface dimension $$section: surface_bedrock_flag_layout

  • block 512 TNT mine replace test
  • block missing on_survey data count metrics read error_corr near format Border collisions revealed bedrock hollow replacement: gap deep edge create void access next to surface. Crash avoidance mapped from clear visual dive guide with caution slots to skip unexpected graphics sag much each dynamic zero error pixel load set via boundaries black borders block layout design.
Project members
Duscara

Duscara

Created: 2 Jul 2021

ID: 47987