Download Bleed — Minecraft Mods — MetaMods

Bleed

Active

Downloads

0

Last update

1 year ago

Versions

1.20.1
Server
Fabric
Adventure
Utils
Addons

Bleed

🩸 All entities can now bleed when taking damage

Bleed is a modification that adds realistic bleeding mechanics to Minecraft. Any entity in the game, whether player or mob, begins to bleed after receiving sufficient damage from an attack.

Key Features:

  • All living entities can get bleeding effect
  • Bleeding damage can be configured through special configuration file
  • System considers various parameters: bleeding chance, effect duration, armor protection
  • Unique mechanics implemented, such as sneaking players taking less bleeding damage

Configuration settings:

{
  "modEnable": true,
  "minDamageToGetBleed": 1,
  "bleedingDamage": 2.0,
  "bleedingDamageScaleWithHostileMobsHealth": true,
  "bleedingDamageScaleByPercentOfHostileMobsHealth": 1.0,
  "maxBleedingDamageForHostileMobs": 20.0,
  "bleedingDamageDecreaseByArmor": false,
  "doesSneakingReduceBleedingDamage": true,
  "bleedingDamageReducedWhileSneaking": 0.5,
  "bleedingChance": 0.5,
  "bleedingChanceDecreaseByArmor": true,
  "bleedingDurationInTick": 200,
  "bleedingCheckInterval": 40,
  "blacklistMobs": [
    "minecraft:skeleton",
    "caligo:strow",
    "minecraft:iron_golem"
  ]
}

Unique Features:

  • Blacklist system allows excluding specific creatures from bleeding mechanics
  • Ability to scale bleeding damage based on hostile mobs' health
  • Configurable check intervals for performance optimization

This modification adds a new level of realism and complexity to gameplay, making combat more intense and strategically important.

Project members
TrongThang

TrongThang

Developer

Created: 11 Apr 2025

ID: 85547