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Cave Update (Fabric)

Cave Update (Fabric)

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Cave Update (Fabric)

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Caves in Minecraft have long remained without significant changes - since version 1.13, they only received underwater variations, and the base generation hasn't been fundamentally altered since version 1.7. The mod author decided not to wait for an official update and create their own extensive overhaul of the underground world.

Global Transformation of Dungeons

Cave Update aims to bring as much content to caves as update 1.16 added to the Nether - if not more. This is an ambitious goal, but the developer is confident in its achievability. Currently, the mod is in early development, and configuration files for fine-tuning are planned for the future.

Check the images tab to see the mod's current features!

Frequently Asked Questions

Q: Will there be a version for Forge?

A: Unfortunately, no. Creating such a large-scale mod for another loader requires enormous time commitments that the developer doesn't have. However, you can port the mod yourself using the source assets and code.

Q: What are the future plans?

A: The developer is considering various ideas, including biome-exclusive ores, craftable totems, poisonous lake biomes, additional underground reed wood items, cave mushrooms, giant bats, other large creatures, tougher mobs, and much more.

Q: Is the mod compatible with other cave modifications?

A: Since this mod significantly alters cave generation, compatibility with other similar modifications is unlikely.

Q: Can I marry you?

A: Maybe.

Project members
randommcsomethin

randommcsomethin

Created: 21 Aug 2020

ID: 58109