
Champions - RotN Edition
This is a special version of the Champions mod created for use in the popular Rebirth of the Night modpack. Development is carried out with official permission from the original mod's author.
Main Changes
The key difference from the base version is the removal of the IMob requirement. Now not only hostile mobs but also neutral and passive creatures can receive Champion status. The modification applies to all entities inheriting from EntityCreature and EntityLivingBase classes, significantly expanding gameplay variety.
Mod Features
The Champions system adds special enhanced mobs to the game with unique abilities and improved characteristics. These opponents pose a serious threat even to experienced players, requiring careful preparation and strategic approach to combat.