Climatic World Type
This mod for Fabric adds a new world type where biomes are distributed according to climatic features - temperature and humidity.
To create a world with this generation type, select "climatic" when setting up a server or single player game.
Compatibility
The mod is fully compatible with Terrestria! In the Minecraft 1.14 version, Traverse is also supported.
Configuration Settings
humidity_zone_size: Determines the extent of humidity zones. Default value: 11.0
temperature_zone_size: Controls the size of temperature zones. Default value: 10.0
biome_size: Affects biome size, as well as overall climate and continent sizes due to scaling features. Technically, this is the number of times the scaling layer is applied to biome layers. Default value: 4
river_size: Determines the length and width of rivers. As in vanilla game, this parameter is called "river size". Default value: 5
large_shores: With biome_size value of 2 or higher, determines whether to add shorelines at an enlarged scale. Default: true
Frequently Asked Questions
Question: Will there be a port to Forge or for older Minecraft versions? Answer: No, the author doesn't have time for this, but you can create a port yourself.
Question: Can I use this mod in my modpack? Answer: Yes!