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GameLibrary

Archived

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0

Last update

2 years ago

Versions

1.18 — 1.19.2
Server
Libraries

GameLibrary

A Spigot library that significantly simplifies the process of creating game modes on Minecraft servers.

Main Features

Game Management

The system provides complete control over game processes: starting, stopping, pausing, and resuming games. You can configure win conditions and start requirements for each game.

Configuration and Messages

Simplified work with configuration files allows easy customization of game parameters. The message management system enables customization of all text notifications for players.

Helper Tools

  • Convenient message sending to players with color support and broadcast capabilities
  • Chronometer for time tracking
  • Built-in data saving system through Vault
  • Useful serializers for working with various data formats

Command System

Create custom game commands (/game something) with automatic completion. The library includes basic commands for game management: /game start, /game stop, /game pause, /game resume.

Team Management

Full-featured command creation and auto-completion system with support for team commands: /team create, /team join, /team leave, /team list, /team save.

Databases

Support for various SQL databases: MySQL, MariaDB, and PostgreSQL for reliable information storage.

Technical Requirements

  • Java 17
  • Spigot 1.19.2
  • Minecraft version 1.18 and above
  • Build via Gradle

Documentation

Complete documentation is available in the project's GitHub wiki.

Project members
anhgelus

anhgelus

Developer

Created: 31 Oct 2022

ID: 15326