New Haven Animal Seeds, Crops, Plants

With this unique mod, you get the amazing opportunity to grow animals from seeds! This is an excellent way to populate your world with diverse wildlife and create unique farms.
Each seed type requires specific growth conditions. It's important to choose the right planting locations to achieve success.
Mod Features
Many animals grow directly into their baby forms, which is especially convenient for quick pet breeding.
You can customize seed growth speed and the distance at which a player must be for the growth process to begin. An important note: if you stand too close to the seeds, they won't develop!
Seed Types and Growth Conditions
- Axolotl Seed: Grows in water
- Bee Seed: Grass, podzol
- Cat Seed: Grass, podzol
- Chicken Seed: Grass, podzol, moss
- Cow Seed: Grass, podzol
- Dolphin Seed: Water
- Donkey Seed: Grass, podzol, coarse dirt, regular dirt
- Fox Seed: Grass, podzol, snow
- Glow Squid Seed: Water
- Goat Seed: Grass, podzol, snow, stone, cobblestone, mossy cobblestone, granite, andesite, diorite, gravel
- Horse Seed: Grass, podzol
- Llama Seed: Grass, podzol
- Mooshroom Seed: Grass, mycelium, podzol
- Mule Seed: Grass, podzol
- Ocelot Seed: Grass, podzol
- Panda Seed: Grass, podzol
- Parrot Seed: Grass, podzol
- Pig Seed: Grass, podzol, coarse dirt, regular dirt, moss, mycelium, rooted dirt
- Polar Bear Seed: Snow, ice, packed ice, blue ice
- Rabbit Seed: Grass, podzol, sand, red sand, sandstone
- Sheep Seed: Grass
- Sniffer Seed: Grass, podzol
- Squid Seed: Water
- Turtle Seed: Sand
- Villager Seed: Grass, podzol
- Wolf Seed: Grass, podzol
Default Settings
[mobSeeds]
# Distance in blocks at which a player must be for animal seeds to grow (if 3, checks 3x3x3 area)
# Range: > 1
playerGrowthDistance = 10
# Time in ticks for axolotl to spawn from axolotl seed (20 ticks = 1 second)
# Range: > 1
axolotl_seed_spawn_timer = 12000
# Time in ticks for bee to spawn from bee seed
# Range: > 1
bee_seed_spawn_timer = 12000
# Time in ticks for cat to spawn from cat seed
# Range: > 1
cat_seed_spawn_timer = 12000
# Time in ticks for chicken to spawn from chicken seed
# Range: > 1
chicken_seed_spawn_timer = 12000
# Time in ticks for cow to spawn from cow seed
# Range: > 1
cow_seed_spawn_timer = 12000
# Time in ticks for donkey to spawn from donkey seed
# Range: > 1
donkey_seed_spawn_timer = 12000
# Time in ticks for fox to spawn from fox seed
# Range: > 1
fox_seed_spawn_timer = 12000
# Time in ticks for goat to spawn from goat seed
# Range: > 1
goat_seed_spawn_timer = 12000
# Time in ticks for horse to spawn from horse seed
# Range: > 1
horse_seed_spawn_timer = 12000
# Time in ticks for llama to spawn from llama seed
# Range: > 1
llama_seed_spawn_timer = 12000
# Time in ticks for mooshroom to spawn from mooshroom seed
# Range: > 1
mooshroom_seed_spawn_timer = 12000
# Time in ticks for mule to spawn from mule seed
# Range: > 1
mule_seed_spawn_timer = 12000
# Time in ticks for ocelot to spawn from ocelot seed
# Range: > 1
ocelot_seed_spawn_timer = 12000
# Time in ticks for panda to spawn from panda seed
# Range: > 1
panda_seed_spawn_timer = 12000
# Time in ticks for pig to spawn from pig seed
# Range: > 1
pig_seed_spawn_timer = 300
# Time in ticks for rabbit to spawn from rabbit seed
# Range: > 1
rabbit_seed_spawn_timer = 12000
# Time in ticks for sheep to spawn from sheep seed
# Range: > 1
sheep_seed_spawn_timer = 12000
# Time in ticks for sniffer to spawn from sniffer seed
# Range: > 1
sniffer_seed_spawn_timer = 12000
# Time in ticks for parrot to spawn from parrot seed
# Range: > 1
parrot_seed_spawn_timer = 12000
# Time in ticks for turtle to spawn from turtle seed
# Range: > 1
turtle_seed_spawn_timer = 12000
# Time in ticks for wolf to spawn from wolf seed
# Range: > 1
wolf_seed_spawn_timer = 12000
# Time in ticks for dolphin to spawn from dolphin seed
# Range: > 1
dolphin_seed_spawn_timer = 12000
# Time in ticks for glow squid to spawn from glow squid seed
# Range: > 1
glow_squid_seed_spawn_timer = 12000
# Time in ticks for polar bear to spawn from polar bear seed
# Range: > 1
polar_bear_seed_spawn_timer = 12000
# Time in ticks for squid to spawn from squid seed
# Range: > 1
squid_seed_spawn_timer = 12000
# Time in ticks for villager to spawn from villager seed
# Range: > 1
villager_seed_spawn_timer = 12000