Hit Indicator
The Hit Indicator modification brings to Minecraft a system of visual markers that show the direction of incoming damage. This mechanism is familiar to players from projects like Call of Duty and Halo - arrows appear on the screen indicating where the attack came from.
Main Features
Flexible mod configuration allows adjusting numerous parameters: indicator transparency, fade-out speed, and activation of a special blue marker for successful shield blocks.
Configuration
Settings can be changed in two ways: by editing the configuration file hitindication-client.toml in the ./config folder or using compatible mods with graphical interface, such as Configured.
Update History
Version 1.4
- Added ability to change colors of damage and block indicators
- Display mode for markers on screen edges instead of crosshair area
- Indicators now appear for all projectile types, not just arrows
Version 1.3
- Adjustment of indicator distance from crosshair
- Circular indicator when attack direction cannot be determined
Version 1.2
- Special markers for critical hits (white cross) and kills (red cross)
- Indicator scaling based on distance to damage source
- Localizations in multiple languages including Russian
Previous Versions
- Multiplayer support
- Display of indicators for potions
- Enlarged markers for powerful attacks that disable shields