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Limit Far Spawn

Archived

Downloads

0

Last update

1 year ago

Versions

1.20.1
Server
Forge
Game mechanics
Mobs
Game optimization

Limit Far Spawn: Optimal Mob Control for Minecraft Servers

This modification provides precise control over entity spawning in your Minecraft world. You can define a chunk radius around players where creature generation occurs. The default setting restricts spawns to within 8 chunks.

Configuration Settings

The mod offers customizable parameters:

# Limit Far Spawn Configuration
# Chunk radius around player where entities spawn (0-32).
# Range: 0 ~ 32
spawnRadiusChunks = 8
# Entity IDs exempt from spawn radius restrictions (e.g., 'minecraft:villager').
ignoredEntities = ["minecraft:villager", "minecraft:pillager", "minecraft:vindicator", "minecraft:evoker", "minecraft:ravager", "minecraft:illusioner", "minecraft:ender_dragon"]

Key Features

The system operates with precision:

  • Value 0 disables creature spawns entirely
  • Value 1 restricts spawns to adjacent chunks
  • Configurable exceptions allow specified entities to spawn naturally

Command Utility

For dynamic adjustments, use the command:

/lfs 8 where the number represents chunk radius

This optimization mod significantly improves server tick performance (TPS) and frame rate stability (FPS) by reducing entity processing overhead.

Project members
Gvoper

Gvoper

Developer

Created: 3 Apr 2025

ID: 85390