Magneticraft
Magneticraft offers players a completely new perspective on industrial systems in Minecraft, focusing on realism and complex engineering solutions. This mod is perfect for those tired of standard approaches who want to create truly large-scale production complexes.
Main Features
The mod is based on complex multiblock structures that require careful planning and assembly. You'll gain access to various machines, its own power system (partially compatible with RF), heat transfer mechanics, conveyor belts, pneumatic pipelines, and many other technological solutions.
Ready-to-use elements:
- Metal products: ingots, double plates, heavy plates, nuggets, ore chunks, dust
- Specialized tools: hammers, wrenches, voltmeters, copper coils, thermometers
- Multiblock structures: solar panels, grinders, sieves
- Production tables: crushing table and sluice box
- Energy systems: battery blocks, electric furnaces, infinite energy source
- Thermal mechanisms: combustion chambers, boilers, heat exchangers
- Transport systems: conveyor belts, inserters
- Electrical networks: connectors, poles, cables, transformers
- Pipelines: iron fluid pipes, pneumatic tubes
Developing features:
The mod continues to evolve, with upcoming updates including:
- Battery elements and energy storage systems
- In-game mod usage manual
- Computer systems and mining robots
- Gear systems and upgrades
- Advanced storage solutions
- Additional multiblock components
- Enhanced thermal and steam systems
Video Reviews
Review by Kelley Engineering
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Review by TheTechDragonChannel
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Frequently Asked Questions
Q: Is the mod still in development? A: No, development is complete.
Q: Can I add the mod to my modpack? A: Yes, provided you include a reference to the original project.
Q: Can I fork and update the mod? A: Yes, the project is open source with license preservation.
Q: How to convert RF/FE to electricity (Joules)? A: Use an RF transformer.
Q: How to convert electricity to RF/FE? A: Simply connect a connector to the side of an RF/FE machine.
Q: Does the mod support custom CraftTweaker recipes? A: Yes, details are in the project documentation.
Demonstration Images


