
Origins:Algorithmic Phantom
This is a mod for creators of datapacks or modpacks based on Origins.
Content
Spoiler
### New content #### Power types ##### Regular types - Countdown ##### Action related - Action on effect grained ##### Modify types - Modify eating speed - Modify mob behavior ##### Prevent types - Prevent exhaustion #### Action types ##### Bi-entity types - Damage by attribute (Inflict damage to the target based on the initiator attribute value) ##### Entity types - Toggle countdown - Give absorption - remove absorption - Modify effect duration - Modify effect amplifier #### Condition types ##### Bi-entity types - Is team member ##### Entity types - Game day - Attack cooldown - Countdown progress - Countdown is active ### Original enhancement #### Direct enhancement - Area of effect - You can specify the maximum number of effective targets and randomly select within the specified range. #### Replacement of the same name The type ID is the same, but the namespace of this module is: "oap". - Status effect - You can additionally specify: effects array, check_all field (decide whether to fully match the already held effect instance). - You can leave blank effect/effects fields (there will be arbitrary matching of the already held effect instance). - Compatible with the duration effect, considered as extremely long. ### Key binding 8 new key bindings (from "Active Power (Ternary)" to "Active Power (Denary)"). It is an origin that facilitates developers to make and players to use more proactive capabilities. ### Badges Several new ability badges. Including: Numbers 1-19, Copywriting, Event.Others
The author hopes that this module can accommodate more practical functions and is willing to brainstorm to improve the module.
The module name comes from: 庭渡久诧歌 在东方刚欲异闻的终符.
More versions may be supported in the future, but there is no intention to support forge/neoforge.
The above content is translated by machine.