Pepsi's Remote Lights
This mod operates on the same principle as Remote Chests, but with one key difference — it synchronizes lighting states between different light sources.
Operating Principle
Light signal transmission occurs from one source (active light fixture) to a receiver (passive light fixture) through a designated communication channel. Control is managed via named torches — the redstone torch defines the signal sender, while the regular torch serves as the receiver.
Key system features:
- The name assigned to torches via an anvil becomes a unique channel identifier
- One transmitting light fixture can control multiple receiving light fixtures with the same channel name
- For each target, the nearest transmitting light fixture with the matching name is used
- The system functions across game dimensions
- All components must be in loaded chunks for proper operation
Practical Applications
Perfect solution for creating remote switches for mob farms and other automated systems. Using a comparator with the receiving light fixture opens up possibilities for creating wireless Redstone circuits.
System Assembly
Step-by-step instructions for creating a wireless light fixture:
- Install light fixtures in desired locations
- Place item frames on any side of both light fixtures
- Rename the redstone torch and regular torch using an anvil, setting the same channel name
- Place the redstone torch in the transmitting light fixture's frame
- Place the regular torch in the receiving light fixture's frame
The system is ready to operate!