Realistic Campfires
Mod Overview
Realistic Campfires completely changes the standard campfire mechanics in Minecraft, turning their creation and maintenance into a more realistic and engaging process. Instead of instantly lighting a fire, you'll need to put in effort to create a proper campfire.
Main Features
Campfire Lighting Process
When you place a campfire on the ground, it will initially be inactive. To light it, you need to perform the following actions:
- Take a log in your main hand and right-click on the campfire
- Use flint and steel to start the fire
- By default, the campfire will burn for five minutes
Burning Time Configuration
The duration of the campfire burning can be configured using a datapack. Create a time.json file in the data/realistic-campfires/campfire/time/ directory with the following content:
{
"minutes": int,
"seconds": int
}
Both parameters are optional. If values are not specified, the game will use the standard 5 minutes.
Additional Features
- Unique campfire model that visually displays the added log
- Shift + right-click combination allows you to retrieve the log (requires empty hand)
- When breaking the campfire, you get the log back
- Rain automatically extinguishes the campfire
- Water located one block above the campfire also puts out the fire
All these features work with both regular campfires and soul campfires. The mod also includes special textures for different types of logs instead of the standard oak log.
Compatibility and Requirements
Realistic Campfires works exclusively on the Fabric platform. Forge support is not planned.
Supported Minecraft versions:
- 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
For proper mod operation, Fabric API must be installed on both client and server. The mod must be installed on both sides for correct functionality.