RoadArchitect: Encounters
RoadArchitect: Encounters is an addon for Fabric, Quilt, and NeoForge, compatible with Minecraft 1.20.1, 1.21–1.21.8 versions.
This expansion for RoadArchitect fills the roads with random encounters - bandits, wandering merchants, and other characters you might meet during your travels.
Current version:
v1.1.0
For Forge 1.20.1, proper operation is ensured through Sinytra Connector
📷 Gallery






🧩 Possible Encounters
Full list
### Ambushes (60% chance) Zombie Ambush Skeleton Ambush Bandit Ambush (zombies and skeletons) Ironclad Zombie Ambush Pillager Captain Ambush Witch Escort Ambush Stray Ambush Hostile Wolves Ambush Potion-Infused Zombies Ambush Well-Equipped Skeletons Ambush Miner Zombie Ambush Farmer Zombie Ambush Cave Spider Ambush Drowned Ambush Husk Ambush Illusioner Ambush Evoker Ambush Speedy Zombies Ambush Tanky Zombies Ambush Chainmail Zombies Ambush Zombies with Sharpness Ambush Skeletons with Punch Bows Ambush Skeletons with Flame Bows Ambush Chainmail Skeletons Ambush Melee Skeletons Ambush Skeletons with Poison Arrows Ambush Skeletons with Slowness Arrows Ambush Skeletons with Weakness Arrows Ambush Speedy Spiders Ambush Spiders with Strength Ambush Invisible Spiders Ambush ### Action Events (10% chance) Iron Golem vs. Pillagers Zombie Villager Rescue ### Peaceful Encounters (15% chance) Wandering Trader Friendly Patrol (iron golem and villagers) Wildlife (wolves) Lost Traveler Wandering Healer ### Other (5% chance) Graveyard ### Nothing (10% chance) Nothing happens.⚙️ Configuration
- Encounter tables are fully customizable through the
config/roadarchitect_roadencounters.jsonfile (or via Mod Menu/Catalogue on supported loaders). - You can adjust spawn weights, biome filters, entity groups, NBT data, and event sounds to adapt roadside events to your world or modpack.
📜 License
This project is distributed under the Apache License 2.0 - see the LICENSE file for details. Full license text: Apache 2.0