Simple Damage Indicator
A configurable datapack for displaying damage and healing indicators in Minecraft.

📥 Installation
Simply place the ZIP archive into your world's datapacks folder. Done!
⚙️ Settings
The datapack offers flexible settings to suit your preferences. To open the parameter menu, execute the command /function sdi:settings in chat.
Available options:
- Decimal places - determines number precision (default: 1)
- Indicator movement - enables or disables number movement animation
- Extended color palette - adds special colors for damage absorption display
- + and - symbols - shows or hides signs before numeric values
- Hiding zero decimals - removes ".0" from whole numbers (2.0 displays as 2)
- Entity group size (advanced setting) - affects performance: larger groups work faster, smaller ones with less delay
❓ Frequently Asked Questions
Indicators are stuck in the world. What to do?
Execute the command /kill @e[tag=sdi] or /function sdi:kill_indicators to remove all indicators.
Works in multiplayer? Yes, fully supports multiplayer mode.
Compatibility with other datapacks? Most likely yes. The datapack is designed with maximum compatibility in mind.
Why aren't indicators shown for killed mobs? Detecting mob death requires significant resources and may reduce performance, so this feature is disabled.
👨💻 For Developers
Entities with the tag sdi.ignore are ignored by the datapack (indicators are not displayed and not processed).
🗑️ Uninstallation
Execute the command /function sdi:uninstall to revert all changes (removing system counters), then remove the datapack from the world.