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Skeletons Improve Over Time

Skeletons Improve Over Time

Archived

Downloads

0

Last update

2 years ago

Versions

1.19 — 1.19.4
Server
Adventure
Game mechanics
Mobs

Skeletons Improve Over Time

This datapack transforms skeletons into true bosses that become stronger with each in-game day played. Difficulty is calculated individually for each player - your skeletons will evolve independently of other server participants.

Gradual Enemy Enhancement

Every 20 minutes of game time, skeletons receive minor improvements that gradually turn ordinary archers into formidable opponents. The following characteristics change:

  • Health - become more resilient
  • Follow range - detect players from greater distances
  • Movement speed - approach targets faster
  • Armor toughness - harder to deal damage
  • Bows - gain Power, Punch, and Flame enchantments
  • Armor - improved protection with magical properties
  • Shields - acquire additional equipment

Special feature: after 20 in-game days, skeletons gain tactical flexibility - they switch to iron swords in close combat and return to bow shooting when distance increases.

Difficulty System

The difficulty timer works personally for each player and increases every 20 minutes of game time. Important: sleeping does not accelerate this process! Maximum difficulty is reached after 100+ in-game days and does not increase further.

Testing Commands

To assess the power of enhanced skeletons, use functions:

  • skel:day25 - 25-day difficulty
  • skel:day50 - 50-day difficulty
  • skel:day75 - 75-day difficulty
  • skel:day100 - maximum difficulty

Alternatively: /scoreboard players set <player> Skeldif <number>

Progress reset: skel:reset - for yourself, skel:resetall - for all players

Installation and Removal

Standard installation: place the ZIP file in your world's datapacks folder.

For removal, execute the skel:uninstall function and remove the datapack from the folder.

Project members
KNIZE1007

KNIZE1007

Developer

Created: 4 Mar 2023

ID: 12538