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Sync (Forge)

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Sync (Forge)

Sync (Forge) modification represents an unofficial adaptation of the original Sync mod created by developer iChun. This version has been specifically reworked for Forge compatibility.

What is Sync?

This mod introduces the concept of clones into the game, which are called "shells". Each shell represents a separate entity with its own inventory, experience level, and even game mode. However, these bodies lack consciousness to control them - this is where the player comes into play. All shells are biometrically linked to the player whose sample was used to create them, allowing to "sync" one's consciousness with them, thus creating multiple player characters simultaneously.

Crafting Recipes

Sync Core:

Sync Core recipe

Shell Constructor:

Shell Constructor recipe

Shell Storage:

Shell Storage recipe

Treadmill:

Treadmill recipe

How to Use

First, create a shell constructor and place it in the world. To create a shell, you need to provide a DNA sample - simply right-click the device. ⚠️ WARNING: this process will kill your character! To create a shell with full health, the constructor needs to absorb 20 health points (40 in hardcore mode). If you don't want to die, you can use a golden apple to increase maximum health or hold a totem of undying during the process (the only option for hardcore mode).

The constructor requires energy to work - place a treadmill next to it (it should touch any side of the structure) and lure a pig or wolf to the center to generate energy. Example of a working setup: Working constructor example

After creating a shell, craft a shell storage and place it. Supply it with redstone signal. When the storage doors open, walk inside. A circular menu will appear displaying your shells: Menu example

Select the shell you want to transfer your consciousness into and enjoy the process!

Features and Settings

  • Shells in storages can be color-coded - simply right-click the storage with dye
  • Synchronization works across dimensions and supports custom dimensions
  • When dying in a shell, consciousness automatically returns to the original body (if it still exists, otherwise transfers to a random shell)
  • Shell death does not increase the player's death counter
  • Shells can be equipped with armor and tools through hoppers connected to corresponding containers
  • Shell storage requires constant power to maintain the life of stored shells
    • Can be powered by redstone if the shellStorageAcceptsRedstone option is set to true
    • Can be powered by any suitable energy source (treadmills, machinery from technical mods, etc.)

State Measurement

Container states can be measured with a comparator:

  • Shell creation progress is determined by comparator signal strength
  • Shell inventory fullness is also measured by comparator
  • Comparator output type can be changed by right-clicking the container with a wrench

Important Notes

Shell storage and constructor are quite fragile - they require silk touch enchantment for mining.

The mod has extensive configuration settings. For compatibility requires:

  • Minecraft 1.20.1
  • Forge 47.3.0 or higher
  • Java 17
Project members
Sumiku

Sumiku

Created: 3 Aug 2025

ID: 258449