Terminal Ballistics Simulation for Block-Sized Projectiles
Important Warning
The mod is in early beta stage! Some key features may change or be missing.
What is this mod about?
This project implements a realistic ballistic simulation for block-sized objects. The main goal is to achieve the most plausible visual effect while maintaining high performance and no lag.
Key simulation features
The system takes into account many physical parameters of projectiles: their mass, hardness and brittleness of materials. Upon collision, surface deformation, projectile fragmentation into pieces and trajectory change upon rebound are simulated.
Origin and purpose
This technology was originally developed for the Unique Dungeons mod, but was separated into a standalone project for use in future developments. The mod itself does not add game content, except for several test projectiles with different characteristics that can be summoned for demonstration.
Interesting fact
Yes, using this mod you can actually skip stones on water, creating a "skipping" effect!