Tracks Modification
Tracks is a compact module for Fabric that implements a system for natural path formation. During gameplay, grass gradually turns into worn paths in areas where players move around most actively through the terrain.
How it Works
The system tracks every step the character takes on grass blocks and existing paths. A special counter records the number of steps taken: after reaching the set threshold, grass cover transforms into a beaten track, and existing paths can become more solid and compacted.

Visual Information
When looking at a grass block or earthen path within a 5-block radius, the current step counter value is displayed, allowing you to see how close the block is to the next transformation stage.
Digital Controls
Crouching Movement
You can activate an option that prevents step registration while moving in a crouched position - useful when you want to avoid accidentally damaging lawns or decorative areas.
Chat Commands
/tracks walktoggle - enable/disable the visual display of step counters on blocks.
/tracks sneaktoggle - activate/deactivate the ignore steps mode when moving while crouched.
Flexible Configuration
All system parameters can be finely tuned through the configuration file config/tracks_config.json. Here you can specify the exact number of steps required for each block transformation stage, adapting the mechanics to your preferences.