Download Trigger-Happy — Minecraft Mods — MetaMods
Trigger-Happy

Trigger-Happy

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0

Last update

2 years ago

Versions

1.19.4 — 1.20.1
Client and server
Fabric
Adventure
Weapons and armor

Trigger-Happy - Firearms for Minecraft

This mod is a compact addition that introduces several types of 2D firearms that organically fit into Minecraft's vanilla style. The development draws inspiration from the concept of multi-level weapon progression with an enchantment system.

At your disposal are 6 weapon types arranged in progression from iron to netherite. The mod also adds 3 types of ammunition and 4 types of enchantments. To maintain balance with the core game, only top-tier weapons with maximum damage upgrades can eliminate standard mobs (zombies, skeletons, and others) with one or two shots.

Thrill-seekers will appreciate the ability to perform rocket jumps using explosive bullets - provided you survive the explosion.

Weapon Arsenal

Iron Handgun - starting weapon with 4 damage and 0.8 second delay between shots.

Golden Handgun - improved version with better accuracy and rate of fire (4 damage, 0.6 second delay).

Diamond Sniper Rifle - powerful weapon capable of eliminating zombies with two shots, and spiders with one shot at maximum upgrades (8 damage, 1.35x multiplier, 1.2 second delay).

Diamond Shotgun - effective at close range, eliminates zombies with one shot at full upgrade (0.5 damage, 5 pellets per shot, 1.2 second delay).

Diamond LMG - ideal for fighting mob crowds (4 damage, 0.2 second delay).

Netherite Sniper Rifle - upgrade of the diamond version, eliminates zombies with one shot at maximum upgrades (8 damage, 1.75x multiplier, 1 second delay).

Ammunition

Iron Bullet - basic ammunition with 1.5 damage and speed of 4 blocks/tick.

High Velocity Bullet - upgrade of iron bullets with 2.5 damage and speed of 10 blocks/tick.

Explosive Bullet - modification of iron bullets with 1.5 damage, speed of 4 blocks/tick, and explosion on impact.

Enchantment System

Lethal (1-5) - increases damage dealt.

Ammo Management (1-3) - +11% chance not to consume ammunition per level.

Force-A-Nature (1-2) - increases knockback on hit.

Quickdraw (1) - +25% to firing rate.

Project members
elidhan

elidhan

Developer

ElidhanMC

ElidhanMC

Created: 1 Aug 2023

ID: 4107