
WARNING: THIS IS DESIGNED FOR USE IN THE MODPACK "ZULU'S ARCANE CLOCKWORK". THIS REQUIRES SEVERAL MODS AND IS NOT RECOMMENDED FOR STANDALONE USE.
With that out of the way, all changes are below sorted by mod affected. Leave any suggestions in the modpack's comments. Not on this page's comments.
Cyclic
Replace recipes for the crafter, energy pipe, fluid pipe, and item pipe (rebalance)
Integrated Unusual End's void totems into the soulstone recipe
Industrial Foregoing
Integrated prosperity shards into the laser drill
Mystical Agriculture
Changed essence costs to increase for each upgrade (rebalance)
Removed most essence block combine recipes as they would not align with essence equivalent costs
Added (expensive) recipe for Totem of Undying (QOL)
Tinker's Construct
Added (expensive) recipes for creative modifiers (QOL)
Added more appropriate methods for obtaining blazing blood (QOL)
Added extra manyullyn alloy recipe including netherite (QOL, lower efficiency than debris)
Rebalanced all essence based materials (from mystical agradditions)
Added Insanium as a material (must be crafted w/ part builder, I'm too lazy to set up molten insanium)
Credits for all modified content goes to the original creators of each mod.