DSWG Weapons
Requires 1.13+ and Optifine
DSWG = Daswaget

This texture collection introduces an extensive variety of firearms and ammunition to the game. To access the weapons, simply rename a bow or crossbow with the corresponding name.
Additionally, you can display weapons on walls as decorative elements — for this purpose, rename a piece of paper with the desired weapon name.
The resource pack features realistic weapon reloading animations that make the shooting process more dynamic and visually engaging.
Available Weapons and Activation Methods
The demo version includes less than half of the total content, but provides access to key features:
To obtain weapons, rename:
- Bow: AK-47, Desert Eagle, FAMAS, Glock-17, Glock-17 33 rounds, Silenced Glock-17, M4A4, Silenced M4A4, M-134, MP-5, SCAR, Thompson, Uzi
- Crossbow: Anaconda, Kar98k, Kar98k with bayonet, Kar98k with scope, L-96, M-14, M-1897, RPG-7, SPAS-12, Taser Pulse, Winchester
- Spectral arrows: various spectral bullet types in black and pistol variations
- Regular arrows: different bullet ammunition
- Wooden sword: baseball bat, bouquet of flowers, broom, cane, longsword, and other options
- Stone sword: same options as wooden plus stone spear and broken bottle
- Metal weapons (golden, iron, diamond, netherite): various melee weapons including katana, knife, crowbar, baseball bats, tools
- Axes: fire axe, halberd, labrys, tomahawk
- Splash potions: RGD-5
- Lingering potions: standard and incendiary versions
From standard materials you can create additional elements:
- Iron nugget: nail
- Iron ingot: scope or silencer
Wall Weapon Variations
To create wall-mounted versions, rename paper with any available firearm name.